//
// The first section defines what maps to load for the new vehicle skinning
// technology.  The first line defines a "prefix" to be used for all generic maps.
// Currently, generic maps are used for the livery, wing, driver, driver arms,
// driver helmet, and pit crew.  The second line will replace the default livery
// with the new specified, for the track specified.  The format is as follows:
//
// DefaultLivery="PREFIX"       // PREFIX is the base texture map name, assumed to be BMP unless specified
// PitCrewLivery="PREFIX"       // This is only needed if it differs from the default livery PREFIX
// TrackLivery="TRACK, PREFIX"  // TRACK is the track name as defined in the event GDB
// TrackLivery="TRACK, PREFIX"  // For example, "2004_Toban"
// TrackLivery="TRACK, PREFIX"  // You can have an infinite # of these lines
//

DefaultLivery="1972_45.DDS"
Extra0="45L70_WingsB"



HDVehicle=Lotus70\1972_Lotus70_F.hdv         
Graphics=Lotus70\Lotus70.gen
Spinner=Lotus70\Lotus70_Spinner.gen          
GenString=                          // Used to generate GMT names in *.gen file
Cameras=F5000_cams.cam			// Defaults to cams.cfg in UserData directory
Sounds=Ford.sfx
HeadPhysics=headphysics.ini         // Affects driver eyepoint only
Cockpit=Lotus70\Lotus70_cockpitinfo.ini
Upgrades=Lotus70\Lotus70_upgrades.ini

BaseVehiclePrice=1
UnlockExperience=0

//////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////


Number=45
Team="Jock Russell"
PitGroup="Group9"
Driver="Jock Russell"
Description="#45 Jock Russell"
Engine="Ford Bartz"
Manufacturer="Ford"
Classes="HSO-F5000-72"

FullTeamName="Jock Russell"
TeamFounded=1971
TeamHeadquarters="UK"
TeamStarts=-
TeamPoles=0
TeamWins=0
TeamWorldChampionships=0

Category="F5000,Lotus 70B"
